When playing a movie on Android, is there a way to have a skip button while still retaining the timeline control? Unity on iOS has this via a separate "Done" button on the player.
Handheld.CancelOnInput is not an option for us as our movies are 5 minutes or longer and we really need to provide the user with a timeline control. Also, it sucks accidentally grazing the screen on the 4th minute of a 5 minute movie.
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